Early and reliable detection of cognitive decline is one of the most important challenges of current healthcare [1]. The pen-and-paper trail making test (TMT) is known to measure executive function, visual pattern recognition, speed of processing, working memory, and set-switching ability [1].
To make more accessible the pen-and-paper trail making test, I ported the "Scavenger Hunt" game into a web-accessible experience called Hunt & Touch [1]. The game keeps tracks of player performance metrics including tap x-y axis position and timing, time to completion, and failure rates. Additionally, the game is localized to several European languages as part of a collaborative research effort.
Reference:
[1] Assessing executive function using a computer game: computational modeling of cognitive processes
Employer: Northeastern University, Health Behavior Informatics Lab
Below: Screenshots from Hunt & Touch and in-game introductory tutorial.
© 2021+ Xuan Li.